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Звездные волки 2: Гражданская война: «Topic for English speaking users» |
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GoblinWizard
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Thank you very much for the screens but what about my first question? What are the reasons of the delayed release?
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NRG 2525 EGP
Рейтинг канала: 5(246) Репутация: 435 Сообщения: 10010 Откуда: Odessa, Ukraine Зарегистрирован: 07.02.2001 |
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GoblinWizard : |
Could someone explain why the release date was postponed again? Do you work simultaneously on other project and you don't have enough time for SW3:AoV or you just need more time to clear out the game from bugs?
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Sorry, we cant dig into details, but can promise: the game will be released, when time for release comes.
For now we are working at making solid, crash-free, interesting product.
Have some patience
_________________ Единица измерения равнодушия - один хер. |
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GoblinWizard
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Thanks for info. Not very detailed but still better than nothing.
So..in the meantime I'd like to ask you some questions:
1.Could you explain which weapons are affected by certain proficiency perks?
We have Laser, Heavy Cannon and Machine gun proficiencies.
In Modules.xml we have <LaserGun>, <SimpleBigGun>, <SmallGun> gun types.
Additionally there are <graph_type> and <damage_type> parameters. Which ones of all these parameters work with proficiencies?
Is it possible that e.g. laser big gun is affected by two proficiencies (Laser and Heavy Cannon)?
2. This question is similar to first. Some perks improves missiles and others works with rockets. Which parameter decide if something is missile or rocket?
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Michael_Moon 100 EGP
Рейтинг канала: 4(51) Репутация: -2 Сообщения: 669 Откуда: РК, Кокшетау Зарегистрирован: 15.02.2011 |
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GoblinWizard : |
Is it possible that e.g. laser big gun is affected by two proficiencies (Laser and Heavy Cannon)?
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It is
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GoblinWizard
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Hello, again
I'd like to inform you that your last SW3:CW 1.12 patch is a little bugged. You decoded all dialog files but forgot to change FILETYPE header. All dialog files are still DYNAMIC. It causes C++ runtime error and intermediately CTD. There are more than 1100 files that are bugged this way.
It looks like you haven't tested final version of the patch even once before upload. Game crashes every time you want to start a new game or even tutorial missions. Here you can find a little fix I've made http://forum.1cpublishing.eu/showpost.php?p=357014&postcount=33.
Do you think I deserve some answers to questions from my previous post? Please, if you can't answer those questions ask someone who can. You can reply in Russian/English or any other language. Google will help.
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Kish 835 EGP
Рейтинг канала: 6(464) Репутация: 164 Сообщения: 14640 Откуда: Великокацапия Зарегистрирован: 05.03.2002 |
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GoblinWizard : |
Do you think I deserve
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The main problem is that no one capable of answering are available for now
GoblinWizard : |
I'd like to inform
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Thank you but we are aware of this problem. It's not our mistake but 1c or cenega. They are preparing patches for English version. I think new patch for unprotected version will be ready very soon.
And please don't change header type from dynamic to standard in future, this will cause mistakes. For quick fix or your own mods try filetype_modding instead of standard.
LocData.rar |
Описание: |
Quick fix for broken 1.12 |
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Имя файла: |
LocData.rar |
Размер файла: |
2.27 MB |
Скачано: |
1301 раз(а) |
_________________ If Tetris Has Taught Me Anything, It’s That Errors Pile Up and Accomplishments Disappear
Последний раз редактировалось: Kish (23:36 01-11-2011), всего редактировалось 1 раз |
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GoblinWizard
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Kish : |
And please don't change header type from dynamic to standard in future, this will cause mistakes. For quick fix or your own mods try filetype_modding instead of standard.
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oops, my bad. A few months without modding and I've forgot even this basic rule. Thanks a lot.
Kish : |
The main problem is that no one capable of answering are available for now
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Do you think there will be someone capable during next week? It really bothers me.
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GoblinWizard
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Kish : |
The main problem is that no one capable of answering are available for now
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Hmm... a week passed and no one even tried to answer my question. How can you make
game while no one knows how the engine works? I understand that maybe there isn't anyone physically around you who knows the answers but you use something like emails, don't you? Is it really that hard to ask the right person via email or just let him know about my post on the forum? Answering my question is a 5 min work for someone who writes SW code.
Please, help me Obi Wan Kenobi..you are my only hope
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Kish 835 EGP
Рейтинг канала: 6(464) Репутация: 164 Сообщения: 14640 Откуда: Великокацапия Зарегистрирован: 05.03.2002 |
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GoblinWizard : |
Hmm... a week passed and no one even tried to answer my question
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Maybe there were no one man from main crew?!
_________________ If Tetris Has Taught Me Anything, It’s That Errors Pile Up and Accomplishments Disappear
Последний раз редактировалось: Kish (19:40 07-11-2011), всего редактировалось 1 раз |
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GoblinWizard
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I've just read about that AoV was frozen indefinitely. My Russian is not good so could you add any details about it? Why it was frozen? What do you need to unfreeze it?
Judging from my own experience, in the end, it's always about money. So.. I'd like to ask you one serious question: How much money do you need to finish the project?
Wish you all the best!
GW
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GoblinWizard
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Are you still working on Ashes of Victory? I've found the new release date of 24 August 2012 and pre-order here? Any chance that's true?
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Dungeonmage 140 EGP
Рейтинг канала: 3(41) Репутация: 24 Сообщения: 567 Откуда: РФ,Лен.Обл,Луга. Зарегистрирован: 01.08.2010 |
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I could be wrong, but your resource presents description to SW3:Civil War and there is no words about Ashes of Victory(except heading and picture). So this may be a mistake. But let's wait for official answer from EGT)
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Звездные волки 2: Гражданская война: «Topic for English speaking users» |
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